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Maximum Performance with GVS Rugged 20.1" Rack Display System
GVS takes full advantage of 3DLabs Wildcat4 interface, which transfers 2 GB of graphics information per second between the graphics card and system. Couple this with the legendary GVS9000 and Wildcat performance and you get super-charged graphics for the most complex rugged projects.

Exclusive SuperScene Antialiasing
Forget about jaggies and crawling, twinkling edges. SuperScene antialiasing dramatically improves image quality with true, multi-sampled scene mode antialiasing. Wildcat4 boosts SuperScene anti-aliased resolutions to an amazing 1920 x 1080!

Plus, SuperScene can be "forced" to work in any OpenGL window. Even applications with no native support for full scene antialiasing can experience improvements in image quality. With SuperScene, you get higher performance and significantly lower memory use than typical multisampled antialiasing techniques.

Six T&L Engines
Six T&L engines deliver outstanding performance - especially as scene complexity increases. Our T&L engines not only give you top performance, but also 32 light sources to work with for higher levels of real-time realism.

Abundant Memory
Apply numerous, extremely detailed texture maps without compromising performance. Large, dedicated frame buffer and texture memory support lets you create in rich, photorealistic shading and highly detailed textures - always in true color, with maximum depth accuracy and with double buffering enabled.

Complete OpenGL 1.3 Support
Complete OpenGL® 1.3 acceleration which sustains the highest level of real-time, on-screen OpenGL performance in the industry.

3D Volumetric Texture Support
Hardware accelerated 3D volumetric textures allow you to apply textures throughout the volume - not just the surface - of any model. Wildcat4 provides real-time performance with 3D textures for applications such as medical imaging and GIS.

Designed by Professionals for Professionals
3Dlabs is the only PC graphics company solely focused on designing professional-grade accelerators. Wildcat4 continues this tradition through relentless driver reliability testing and constant optimization and certification of leading professional applications.

3D Labs Wildcat4 Chipset Technology

  • Data width (per pipeline):
    • Frame buffer: 128 bits
    • Texture buffer: 64 bits
  • Integrated 320 MHz RAMDAC
  • Dual-pipeline configuration
  • Complete OpenGL® 1.3 geometry acceleration -- The Wildcat4 uses a highly-tuned T&L engine to accelerate the complete OpenGL 1.3 pipeline, including all geometry operations, triangle setup, texturing, and pixel operations
  • DirectX 7.0 support (single display only)

Geometry Acceleration

  • Model view matrix transformation of vertex and normal coordinates
  • Perspective and viewport transformations
  • Texture matrix transformation of texture coordinates
  • Local display list storage and processing
  • Full lighting calculations (up to 32 lights)
  • View volume clipping
  • Up to six user clip planes
  • Image processing

Hardware Performance

  • 3D Gouraud-shaded, Z-buffered triangles:
    • 37.9 M/sec.
  • 3D, vectors, solid-color, 10 pixel:
    • 33.9 M/sec.
  • Trilinear textured fill rate:
    • 400 Mpixels/sec.

NOTE:Performance numbers reflect maximum hardware rate. Numbers may vary depending on application.

Professional 3D features

  • SuperScene full-scene multisampled antialiasing:
    • Point sampled with sixteen samples
    • Sample location jittering
    • Dynamic sample allocation
    • Dynamic sample backoff
  • 64-bit hardware accumulation buffer
  • Cube-mapped texture mapping
  • Bump-mapped texture mapping
  • Gradient area fills
  • Multitexturing
  • 3D volumetric texture support


Traditional 2D Operations

  • 16- and 32-bit color depths (565, 8888)
  • solid and patterned area fills
  • Vectors (diamond rule compliant)
  • Block moves (screen-to-screen)
  • Block gets (screen-to-system)
  • Block puts (system-to-screen)
  • Bilinear scaling

Board Physical

  • Full-length ATX form-factor
  • AGP 3.0 support, 4x and 8x modes of operation

Memory

  • Frame Buffer 128 MB DDR SDRAM
  • Texture Buffer 256 MB DDR SDRAM

Display

  • True color resolutions up to 2048 x 1152 double-buffered and 32-bit Z per monitor
  • 60 Hz - 90 Hz screen refresh rates (monitor dependant)
  • NOTE: please read important information on digital display resolutions.
  • Dual display support under Windows® 2000 and Windows XP

Stereo Sync Support

Female, 3-pin, VESA-standard, mini-DIN connector provides connection to a LCD shutter glasses emitter module or to other stereo shutter devices.

Drivers

  • Microsoft Windows 2000
  • Microsoft Windows XP
  • Red Hat Linux

Connectors

  • Two DVI-I compatible Digital Video Output ports
  • One 3-Pin, Mini-DIN stereo sync output
  • One BNC Connector for Genlock
  • Two 9-pin D-connectors for Multiview

Genlock Support

  • Synchronizes the vertical refresh rate of the system display to and external signal

Mutliview Support

  • Provides frame locking and rate locking of multiple workstations

Standard Resolutions Table

Resolution Max Analog Refresh Rate (Hz) SuperScene Antialiasing Supported (128 plane mode, single display) Frame Sequential Stereo Available at (Hz)
2048 x 1536 60 - -
2048 x 1152 75 - -
2048 x 1440 75 - -
1920 x 1200 85 - -
1920 x 1080 85 Yes -
1856 x 1392 85 - -
1824 x 1368 85 - -
1824 x 1128 75 Yes -
1792 x 1344 75 - -
1792 x 1120 75 Yes -
1600 x 1200 90 Yes -
1600 x 1024 76 Yes -
1600 x 900 85 Yes -
1520 x 856 90 Yes 120
1440 x 900 90 Yes 120
1360 x 766 90 Yes 120
1280 x 1024 85 Yes 120
1280 x 960 85 Yes 120
1280 x 800 90 Yes 120
1280 x 720 75 Yes 120
1152 x 864 90 Yes 120
1024 x 768 85 Yes 120
800 x 600 85 Yes 120
640 x 480 85 Yes 120



Availability: Usually ships in 3-4 business days

3D8742384$2,495.00
Grande Vitesse Systems