Grande Vitesse Systems

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GVS RUGGED RACK DISPLAY SYSTEM (RDS)

Feature Summary:
  • 3.2GHz Intel® Pentium M processors at 533MHz FSB
  • Intel®1MB Level 2 cache chips
  • 8GB ECC DDR SDRAM
  • LCD TFT size 20.1"
  • Number of Pixel 1,600 x 1,200
  • Extreme Graphics 2
  • Optional 3DLab graphics card
  • Dual independent RGB Digital and Analog In/Out
  • AGP slot for other display interfaces
  • Single 10/100 Ethernet port DB9 connector
  • AC97 audio DB9 connector
  • 1 up to 3 PCI slots option
  • System management and fan control
  • Power management
  • Watchdog timer
  • Phoenix FirstBIOS
  • 6 USB 2.0 ports Part of DB25
  • 2 serial ports (rear I/O & header) DB9
  • Parallel port DB25
  • PS/2 keyboard and mouse ports (Optional)
  • All external connector are lock down
  • W17.20"xH14.00"xD4.0

OVER VIEW

Based on the Intel® Pentium®M processor, the RDS is the latest system in the GVS product line to provide a solution for low power rugged display computing. The Intel Pentium M has been designed with a high performance, low power micro-architecture and includes several innovative features like a high performance, power optimized 400MHz System Bus and 1MB level 2 cache. Using Enhanced Intel SpeedStep™ technology, this enables the Pentium M to achieve rugged performance at very low power levels using real-time dynamic switching of the voltage and frequency between multiple performance modes for cortical power and harsh environments.

LOW POWER OPERATION

The Intel Pentium M processor works in tandem with GVS on board graphics and 20.1" TFT LCD display to achieve very low power operation subject to the performance demand of the application. The option of fan-less operation for specific applications, using GVS' passive cooling solution for the processor, increases the system reliability and reduces noise.

RDS DUAL DISPLAY INTERFACES

The onboard TFT LCD flat panel display can operate in digital or analog mode with the optional interface and can be used in conjunction with the integrated Extreme Graphics 2 digital and analog VGA output to provide dual independent display interfaces. With the use of an ADD card it is also possible to provide two independent digital display interfaces. This is particularly useful for transaction terminal applications such as ATMs and kiosks, point of sale applications and industrial control systems.

EMBEDDED SUPPORT

Unlike commercial workstations, GVS is able to meet the true needs of the marketplace for a rugged rack system by offering the superior level of support demanded by the Airlines, Army, Air Force, and Medical industry as well as Mobile equipment requirements. This includes long life products (up to 5 years), revision control, product life cycle management, engineering support and high quality design and manufacturing. The combined benefits of GVS products all serve to offer customers a low cost of ownership.


Specifications:
FEATURE FUNCTION DESCRIPTION
Processor Speed 1.7GHz Pentium® M processors
FSB 400MHz
Cache - Intel® 1MB Level 2
Memory Type Two 1GB DIMM ECC DDR SDRAM (PC2100)
Capacity 2GB
Video VGA Integrated Intel® Extreme graphics 2
Onboard 20.1"LCD flat panel support
Analog VGA or Digital function as dual independent displays
Resolution 1600 x 1200 pixels with 32-bit color support at 85Hz
DVI Dual Mode option for 2nd CPU or out side input source for LCD display
AGP/ADD AGP slot with integrated retention mechanism for accelerated graphics card
Dual DVO channels (single or wide)
Supports LVDS, DVI, DFP, TV-out, RGB, PAL/NTAS In/Out
Audio AC97 Analog Devices AD1885 CODEC for AC97 v2.1 CODEC
Digital audio integrated in chipset
Rear Connectors Mic, Line Out and Line In jacks on rear panel
Onboard Connectors CD In, AUX In, Line Out ATAPI connectors on-board
Network Controllers Single Intel 82551ER controller for 10/100 Ethernet
IEEE 802.3 10Base-T compatible
Rear Connector RJ45 rear panel connector with two LEDs to indicate line activity, link integrity and line speed
On-board Connector On-board header to connect to external LEDs
10/100/1000BASE-T Up to 4 ports of 10/100/1000BASE-T suport
IDE Devices Two Ultra ATA/100 interfaces 4GB-250GB solid state drive option
Drive Types Supports Hot-Swap drive bay optional
Floppy Types Supports standard 3.5" and 3-mode floppy drives option
Mechanical Dimensions W17.25"xH14.00"xD4.00 8U rack compliant
I/O Parallel Port 25-pin D-type supporting bi-directional, EPP and ECP modes DB25 option
Serial Ports COM1 on 9-pin D-type, COM2, via 10-way header w/ DB9 option
USB 4 rear panel USB 2.0 ports and 2 USB 2.0 ports on internal headers (also supports USB 1.1) w/DB option
Keyboard & Mouse Swappable PS/2 connectors, onboard header connectors DB9
Front Panel Connectors for power control and status, Reset, LAN LEDs, IDE activity LED
GPIO 13 GPIO lines via header
(also supports an LCD character display)
Expansion Slots PCI 3 dedicated bus master 32-bit PCI 2.2 slots
System Management Monitoring Monitoring of voltage, temperature and fans
Automatic CPU fan speed control (OS independent)
Anti-tamper security
Watchdog Watchdog timer
SMBus connector
Security - TCPA compliant TPM module (build option)
Power Management - PCI PME, ACPI 1.0b, APM 1.2
Power Supply Type Support for hard- and soft- switched power supplies
Conform to ATX12V specification
AC with 110V 20-400Hz DC option also available as well as alternative AC w/ Hz
Battery - Lithium coin cell (5 years operating life typical)
BIOS Type Based on Phoenix FirstBIOS&trade
Special Features Customizable defaults, customer logo, silent boot, QuickBoot, automatic configuration, Universal Console Redirection
Drivers Operating Systems Windows 2000, XP, XPe, Linux, others on request
Safety Compliance - Evaluated in accordance with UL60950, EN60950 and IEC60950
EMC Compliance - Evaluated in accordance with EN55022, EN55024 and FCC Part 15 Class B
Environment Operating Temp. 0˚C to 55˚C (other options are available upon request)
Storage Temp. -40˚C to 85˚C (other options are available upon request)
Relative Humidity 5% to 95% non-condensing (other options are available upon request)


GVS Rack Display System (RDS) Built With Extreme Graphics 2
delivers great graphics without the expense of a graphics card. Integrated in the GVS Panoramic Rack products, GVS graphics solution offers 3D/2D graphics and video performance improvements over its predecessor's graphics architecture.

The Panoramic Rack with on board Extreme Graphics 2 core supports the latest 2D and 3D APIs, delivering real-life environment and character effects. A 256-bit internal path enables up to four textures per pixel on a single pass for super light maps, atmospheric effects, and more realistic surface details. Flexible display capabilities enhance the personal computing experience, offering significant benefits for applications requiring 32bpp and higher display resolution.


TECHNOLOGY BENEFIT
Enhanced Rapid Pixel and Texel Rendering The Intel Extreme Graphics 2 architecture has added hardware for support of texel formatting, bicubic filter, color blending accuracy, and video mixing render. The result is optimized visual quality and performance.
Zone Rendering 2 Technology Intel Extreme Graphics 2 enhances the performance of zone rendering by using larger zones and new commands that improve graphics pipeline efficiency. The result is increased rendering performance.
Dynamic Video Memory v2.0 Intel Extreme Graphics 2 has optimized the efficiency of AGP dynamic video memory by increasing its size of Video RAM allocation to 96MB. The result is an increase in total system performance.
Enhanced Intelligent Memory Management Intel Extreme Graphics 2 has also improved the memory management arbitration between CPU, system memory, and graphics memory. The result is an improvement in memory bandwidth efficiency and platform performance.

RDS Designed with TFT LCD

Item
Description
Size
20.1"
Resolution
UXGA
Number of Pixels
1,600 x 1,200
Active Area(mm)
408 x 306
Pixel Pitch(mm)
0.256
Mode
S-PVA
Number of Colors
16.7M
Contrast Ratio(typ.)
700:1
Brightness(cd/m2)
280
Response Time(ms at 25°C)
<16
Viewing Angle(U/D/L/R)
89/89/89/89
Out Put Interface
DVI or VGA (Optional)
Outline Dimension(mm)
W17.25"xH14.00"xD4.00"
Weight(g)
3,200
Production
In Production
Color Gamut(%)
72%

Speeds up visual effects without impacting system performance

Rapid Pixel and Texel Rendering (RPTR) architecture allows for a reduction in the required memory bandwidth for operation in a variety of ways. The 256-bit 2D Block Level Transfer (BLT) engine allows for a much higher fill rate than previous 64-bit BLT engines. Dedicated non-blocking and multi-tier cache structures for textures, colors, Z and vertex rendering allow for more efficient access to pixel/texel data, which also results in increased memory efficiency. Single-pass quad-texture support, the ability to blend four textures on a single pass through the graphics engine, decreases the system memory overhead required to perform texture blend operations. Support for DXTn and FXT1 texture decompression on-chip reduces memory bandwidth required to read texture memory and reduces the amount of memory required for texture storage by allowing for up to 8x compression of texture data. Dynamic multi-context switching allows both 2D and 3D operations to be overlapped. The graphics core and switching between 2D and 3D operations without completing all operations of the same mode minimize the overhead required for mode switche

Unique technology for drawing 3D scenes

Zone Rendering 2 Technology is a unique technology developed by Intel for drawing (rendering) 3D graphics scenes. This technology optimizes system memory usage by reducing the required memory bandwidth for the graphics engine.
The 3D graphics engine divides the frame buffer into rectangular zones and then sorts the triangles into memory by zone. The 3D graphics engine then completely processes the zone, writing the pixel data to memory before proceeding to the next zone. By processing only a single zone of the frame buffer at a time, the use of on-chip memory (cache) is highly optimized and each pixel in each scene is drawn only once. As a result, the system memory bandwidth required to render each scene is greatly reduced. This ensures the most efficient system memory usage for optimal graphics and system memory performance.
Zone Rendering 2 Technology increases performance over the original Zone Rendering Technology by enhancing architectural efficiencies in both hardware and software.


More efficient use of memory for graphics-intensive applications

Dynamic Video Memory Technology (DVMT) allows for up to 64MB of system memory to be shared among the operating system, applications, and graphics display. DVMT mitigates the need for additional stand-alone memory dedicated for graphics by allowing memory to be allocated for graphics usage as needed and re-allocated to the system once it is no longer needed. By re-allocating memory to the system, memory is freed up for other applications when not needed by the graphics subsystem. Thus, efficient memory usage is ensured for optimal graphics and system memory performance.

Tiled memory addressing improves visual performance

Intelligent Memory Management utilizes tiled memory addressing, deep display buffers, a dynamic data management scheme, and Unified Memory Architecture memory management to reduce the aggregate CPU latency and increase memory efficiency and performance.

TFT LCD (Thin Film Transistor Liquid Crystal Display) has a sandwich-like structure with liquid crystal filled between two glass plates.
TFT Glass has as many TFTs as the number of pixels displayed, while a Color Filter Glass has color filter which generates color. Liquid crystals move according to the difference in voltage between the Color Filter Glass and the TFT Glass. The amount of light supplied by Back Light is determined by the amount of movement of the liquid crystals in such a way as to generate color.
 
 Liquid crystal was discovered by the Austrian botanist Fredreich Rheinizer in 1888. "Liquid crystal" is neither solid nor liquid (an example is soapy water).
In the mid-1960s, scientists showed that liquid crystals when stimulated by an external electrical charge could change the properties of light passing through the crystals. The early prototypes (late 1960s) were too unstable for mass production. But all of that changed when a British researcher proposed a stable, liquid crystal material (biphenyl). Today's color LCDs have a sandwich-like structure (see figure below).


RDS201LFT172G

GVS 15" 17" 20.1"  LCD Rack Panel  Drawer Keyboard Touch Pad 1U Rack Compact Rugged Design Wire Less for MAC OSX Win Linux SUN

Grande Vitesse Systems